Java would be good if you were planning on making it multi platform. Very few games programmers know and are taught in Java. The "language of the business" is C++ so if you stick to that you're more likely to get more interest. Also I am not sure that there would be much interest for a specialised platform. I would like to help with this project if it goes ahead...<br>
<br><div class="gmail_quote">On Fri, Apr 11, 2008 at 1:00 PM, Gordon <<a href="mailto:gicoupar@googlemail.com">gicoupar@googlemail.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>In reply to the ideas for games have you thought about Wormux? <a href="http://www.wormux.org/wiki/en/index.php" target="_blank">http://www.wormux.org/wiki/en/index.php</a> <br><br>The website shows basically what it is but in summary it's open source worms , If you were to use it though , it'd be two players minimum as they have not implemented AI (it's turn based).<br>
<br>Just thought Id drop that into the discussion.<br><br><br>
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