[Gllug] Vista

Jason Clifford jason at ukfsn.org
Tue Feb 6 11:43:30 UTC 2007


On Tue, 6 Feb 2007, Chris Jones wrote:

> Which is an interesting move, because Direct3D isn't really the API of
> choice outside games. If you're doing high end 3D you almost certainly
> use GL. Perhaps this is Microsoft recognising that they are never going
> to control the 3d workstation market and so giving up on GL?

Have they ever supported it directly? I was under the impression support 
came via 3rd party (equipment manufacturers) drivers. Is that not so?

Jason
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