What I'd thought was a quick overview of VR and uses, mentioning the range from massive control to easy development, with Java3D in the middle. Then a (very brief) sketch of the structure of a Java3D application showing some of the things possible (with demo progs of course). Oh yes, a few references if anyone wants them.<br>
<br>Current version is 1.5.1 and the last change was jan 2012, so still around.<br><br>Tony<br><br><div class="gmail_quote">On 26 January 2012 13:52, Neil Bothwick <span dir="ltr"><<a href="mailto:neil@stfw.net">neil@stfw.net</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="im">On Thu, 26 Jan 2012 12:02:12 +0000, Tony Burrows wrote:<br>
<br>
> Pretty much, if anyone is interested. Trying to write a bit of<br>
> software to give some ideas. Most written but a few things to iron out<br>
> at the start of next week.<br>
<br>
</div>I'm definitely interested.<br>
<span class="HOEnZb"><font color="#888888"><br>
<br>
--<br>
Neil Bothwick<br>
<br>
Power corrupts. Absolute power is kind of neat.<br>
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