[Wolves] Vacancy - Junior PHP

Duke Kordus kordus at hotmail.co.uk
Wed Jan 20 10:11:32 UTC 2010














----------------------------------------
> From: wolves-request at mailman.lug.org.uk
> Subject: Wolves Digest, Vol 326, Issue 3
> To: wolves at mailman.lug.org.uk
> Date: Tue, 19 Jan 2010 12:00:01 +0000
>
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> Today's Topics:
>
> 1. Re: Vacancy - Junior PHP Developer (David Goodwin)
> 2. Re: Vacancy - Junior PHP Developer (Peter Cannon)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 18 Jan 2010 14:51:54 +0000
> From: David Goodwin 
> Subject: Re: [Wolves] Vacancy - Junior PHP Developer
> To: Wolverhampton Linux User Group 
> Message-ID: <4B54758A.5030400 at codepoets.co.uk>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>
>> 2. Ask for skills in as many disciplines and areas as possible.
>
> I'm not sure that's unique to the FLOSS world, but it is almost
> certainly a small business thing - in larger organisations you tend to
> have employees who are more specialised and hence a job desc will not
> ask for everything. Perhaps smaller businesses have adopted FLOSS more
> than larger organisations?
>
> In my case, I try and word any job descriptions we might produce to
> imply that "the following aren't necessary, but would be useful...."
> which might give the potential employee some idea of what you may be
> able to provide ... although I've not had to write a job description
> lately - although there will be one for more of a project manager role
> sometime (but again, we probably have someone lined up for it).
>
>
> David.
>
> --
> David Goodwin
>
> [ david at codepoets dot co dot uk ]
> [ http://www.codepoets.co.uk ]
>
>
>
> ------------------------------
>
> Message: 2
> Date: Mon, 18 Jan 2010 15:43:00 +0000
> From: Peter Cannon 
> Subject: Re: [Wolves] Vacancy - Junior PHP Developer
> To: Wolverhampton Linux User Group 
> Message-ID: <4B548184.4060403 at archlinux.us>
> Content-Type: text/plain; charset=ISO-8859-1
>
> David Goodwin wrote:
>
>>> 2. Ask for skills in as many disciplines and areas as possible.
>>
>> I'm not sure that's unique to the FLOSS world, but it is almost
>> certainly a small business thing - in larger organisations you tend to
>> have employees who are more specialised and hence a job desc will not
>> ask for everything. Perhaps smaller businesses have adopted FLOSS more
>> than larger organisations?
>
> No its not unique and has been going on since time began;
>
> "Centurion required must be able to subjugate tribesman kill enemies with a single
> blow. Ideally you will be able to construct crucifixes and paint portraits......"

 All Hail Im Sparticus..... I also have my chariot license 
Once you get them into the interview. You then decide whether they can do the job and fit into the team. A good job advert should get the right type of employee. 
What is required 
what would be nice 
what we will train you on 
 
Melville

> It just makes me a little sad that given, even today, these skills are still
> relatively new the industry has allowed the old tricks and pitfalls to fester into
> the FOSS environment.
>
> This goes to the whole core of "Can you make money from OSS" IMO by allowing
> employers to get people with exceptional and wide ranging skills effectively on
> the cheap when really they should be paying a premium is doing nobody any good at all.
>
> I saw a job a few months back that was offering ?18k when it was painfully obvious
> they should have been offering ?30-?35K even though it was Midlands based.
>
>> In my case, I try and word any job descriptions we might produce to
>> imply that "the following aren't necessary, but would be useful...."
>> which might give the potential employee some idea of what you may be
>> able to provide ... although I've not had to write a job description
>> lately - although there will be one for more of a project manager role
>> sometime (but again, we probably have someone lined up for it).
>
> Its me in't it? You know you'd love to work with me?
>
> Actually I like that idea "Look you don't have to be able to.... but it would be nice"
>
>
>
>
> ------------------------------
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> End of Wolves Digest, Vol 326, Issue 3
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