[Gllug] D-state processes

Andrew Halliwell ah at gnd.com
Wed Mar 2 16:30:38 UTC 2005


And verily, didst Tom Schutzer-Weissmann announce to the hordes:
> 
> On Wed, 2005-03-02 at 12:38, Tethys wrote:
> > >Am I right in thinking that a process in a D state is unkillable? 
> > 
> > Yes and no. Any process is killable, by sending it a SIGKILL, which it
> > can't ignore. However, a process in D state won't receive that signal
> > until it exits from D state.

> so with mplayer I'm fscked? 

That all depends if the hardware it's waiting for ever becomes "free" for
it, once it's free then the D lock should go, and it'll receive the signal
and die.

If it's a total hardware lockout, then the only way to get rid is to reboot.
What was mplayer trying to do when it locked up?
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