[Gllug] PNGs
Rich Walker
rw at shadowrobot.com
Tue Feb 13 13:43:22 UTC 2007
Steven Goodwin <steev at tuls.pauken.co.uk> writes:
>
> I'd say that reducing the memory footprint (by filtering an/or other
> methods) is _especially_ on a mobile platform. Some phones have only 64K
> for the code, and graphics. The techniques necessary to get a game (for
> example) into this space are quite horrible from the software
> engineering pov. e.g. putting all code into one class, since each class
> definition adds 100+ bytes.
64k for the code and the graphics?
Go and get your games programmers a BBC micro and a copy of Frak!
Really.
--
rich walker | Shadow Robot Company | rw at shadow.org.uk
technical director 251 Liverpool Road |
need a Hand? London N1 1LX | +UK 20 7700 2487
www.shadowrobot.com/hand/overview.shtml
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