[Gllug] Online Gaming High Scalability SIG

John Hearns hearnsj at googlemail.com
Wed May 27 08:41:45 UTC 2009


I got notice of this on Linkedin. Might be of interest to some!

I didn't know about Cloud Camp http://www.cloudcamp.com/?page_id=821


Online Gaming High Scalability SIG event - London - July 9th (just
before CloudCamp London which is in the evening of the same day)
Online Gaming High Scalability SIG event

When: The first meeting of the Online Gaming High Scalability SIG will
be on the 9th of July 2009 in central London, starting at 10 AM and
finishing around 5PM.

Where: The Old Sessions House, Clerkenwell Green, London EC1R 0NA,
United Kingdom

Registration: Attendance is free for registered participants. You can
register here:

http://skillsmatter.com/event/cloud-grid/online-gaming-high-scalability-sig/wd-24

What:
The main topic of this meeting will be potential ideas and
technologies for using cloud and grid technologies in online gaming
systems. In addition to experience reports from the community, we have
invited some of the leading cloud experts in the UK to discuss the
benefits such as resource elasticity and challenges such as storage
and security that companies from other industries have experienced.

We will have a track for IT managers focused on business opportunities
and issues and a track for architects and developers more focused on
implementation issues.

The event is free but up-front registration is required for capacity
planning, so please let us know you are planning to attend in advance!
You can register here:
http://skillsmatter.com/event/cloud-grid/online-gaming-high-scalability-sig/wd-24

PROGRAMME - Thursday 9th July 2009 - 10:00-17:00

WOULD YOU BET ON THE CLOUD?
Alexis Richardson: Alexis Richardson presents on which businesses are
on the cloud and why? When should you look at cloud services and
what's the payoff?

CASINO IN THE CLOUDS
Gojko Adzic presents an experience report from a recent online gaming
project involving an extensive use of cloud and grid technologies.

CLOUDS FROM THE GROUND UP
Alan Williamson will help to show how the marketing hype coming from
various cloud infrastructure providers maps to the reality.

SECURITY ISSUES IN THE CLOUD
Chris Purrington discusses security challenges for cloud deployments
and presents VPN Cubed.

TRANSACTION PROCESSING AND DATA MINING IN THE CLOUD
Nicola Cardace on transaction processing & data mining in the cloud.

BETTING ON DATA GRIDS
Brian Oliver will discuss betting on data grids.

AS FAST AS THE GRID, AS SAFE AS A DATABASE
Matthew Fowler looks at the persistence issues on computing clouds.

GOING THE EXTRA MILE
Darren Hudson & Mike Stolz: Darren Hudson and Mike Stolz present on
how the combination of an Enterprise Data Fabric inside the firewall
and Push Technology for delivery over the Internet ("the last mile")
can effectively address the problem of lower end-to-end latency and
turn it in to competitive advantage.

THE SPACE-BASED GAMING ADVANTAGE
In this session Jim Liddle will explore, technically, how GigaSpaces
Space Based Architecture brings technical benefits that give a
specific advantage to gaming application.

ACHIEVING SCALE WITH MESSAGING AND THE CLOUD
Tony Garnock presents on achieving scale with messaging and the cloud.

ABOUT THE ONLINE GAMING HIGH SCALABILITY SIG
The mission of the Online Gaming High Scalability special interest
group is promoting technical advancements to build and operate bigger,
better and faster online gaming systems. Our plan is to organise
regular meetings in the UK where ITmanagers, technical architects and
developers can network and exchange experiences and knowledge with
their peers from the community. This is a google group and you can
join them here: http://groups.google.com/group/gamingscalability?pli=1

What: Online Gaming High Scalability SIG will be on the
When: 9th July 2009 in central London 10:00-17:00
Registration:
http://skillsmatter.com/event/cloud-grid/online-gaming-high-scalability-sig/wd-24
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