[Klug-general] KLUG Project

oly oly at digitaloctave.com
Tue Mar 11 21:38:07 GMT 2008


On Tue, 2008-03-11 at 18:35 +0000, Karl Buckland wrote:
> Kevin Groves wrote:
> > Hi all,
> >
> > When I originally started KLUG way back when, it was with the 
> > intention for us to do some group projects, this did fall by the way 
> > side due to lack of interest or decision on what to do.
> >
> > Now the LUG has matured is it worth revisiting this idea?
> >
> > The group has widened in numbers and quite possibly skills. Of course 
> > the idea is not to just let the 'tech' members loose! With a wide life 
> > and professional skills base everyone could put their bit in. All 
> > projects need ideas people, testers, sales, marketing and projects and 
> > not just designers and programmers etc.
> >
> > No the point of it all could be something for release in the open 
> > source for the purists, or what about, and dare I say it bring in some 
> > cash for equipment/location funds and raise awareness of the LUG in 
> > Kent (and beyond). For it to be a more commercial (ie paid for) 
> > product then it might not have to be pure software but hardware etc...
> >
> > Anyway I've woken from my long sleep and that's on my mind. If there 
> > is no interest from the LUG as a whole then any interested parties 
> > contact me direct as I have some interesting ideas. ;-)
> >
> > Kev,
> > _______________________________________________
> > Kent mailing list
> > Kent at mailman.lug.org.uk
> > https://mailman.lug.org.uk/mailman/listinfo/kent
> 
> I guess it's really about finding something that really needs doing and 
> that everyone can get involved with. The people within the LUG do have a 
> huge range of skills, but finding an actual project will be the hard bit.
> 
> Even so, I'd be more than happy to assist wherever possible.
> 

Yeah, i will probably be up for this and have plenty of idea ranging
from a gimp replacement to a shape oriented music creation program, or
even an attempt at some games in blender or something with tutorials to
help others create great looking games.
There is also my server manager software which many of you will know
about which needs development documentation testing etc




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