[Newark] Life (Conway's Game of)
Chris Hayes
cbhworld at gmail.com
Thu Feb 26 12:09:24 UTC 2009
And now we have life, written in Bash:
http://newark.lug.org.uk/wiki/doku.php?id=bash_life
It's pretty slow, I haven't even tried to put in anything to boost
efficiency. I found on my laptop, running Gnome I got roughly a frame a
second on the bigger of the two patterns. On the test pattern I got around
2, maybe 2.5 frames a second.
Please feel free offer critique although bear in mind it isn't meant to be
pretty or good - it was really just a quick hack that gets the job done.
Kind Regards,
Chris Hayes
On Sat, Feb 21, 2009 at 10:16 PM, Steve Caddy <steve.m.caddy at ntlworld.com>wrote:
> Chris Hayes wrote:
> > ... the only thing that I can't quite get my head around regarding life
> is
> > what order to calculate the cells in. I mean; if you work left to right,
> top
> > to bottom you'll get a different outcome than if you - say, do the
> opposite.
>
> I'm under the impression that each generation is calculated from the state
> of
> its parent, but the new state isn't written to the grid until the entire
> next
> generation has been calculated. It's unimportant which order you consider
> the
> cells in, because all the neighbours are static during the calculation of
> the
> next generation. What is interesting to consider, is what happens at the
> edge
> of the playing area... should it wrap around, or should you consider the
> edge
> to be composed of permanently dead cells?
>
> Steve
>
> --
> Steven M Caddy, MEng ------------------------------------------------------
> Email: steve.m.caddy at ntlworld.com
>
> _______________________________________________
> Newark mailing list
> Newark at mailman.lug.org.uk
> https://mailman.lug.org.uk/mailman/listinfo/newark
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mailman.lug.org.uk/pipermail/newark/attachments/20090226/6b5c33d0/attachment.htm
More information about the Newark
mailing list