[Wolves] rotate 2d array by 45degrees
Andy Wootton
andy.wootton at wyrley.demon.co.uk
Sat Sep 24 00:44:24 BST 2005
Is this anything to do with a programming competition? A departing
colleage spent her (I know Ade! What is the world coming to?) last hour
at work trying, for no obvious reason, to work out how to recognise
diagonal lines in a game of on-line Connect 4. I suggested rotating the
grid by 45 degrees and using the horizontal/vertical algorithm. It just
seems too much of a coincidence.
Woo
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