[dundee] Scripting

Nistur nistur at googlemail.com
Fri Jun 19 21:01:56 UTC 2009


Why is what? The scripting engine? The reason it came up was that we have 2
programmers and a manager working on our game, so being able to create a
simple editor and easily scriptable AI would mean it would shift level
creation and game balancing off our shoulders.
It was really just an excuse because it's something I'm interested in
finding out how it works.

Initially we were recommended IronPython, however this relies on the
System.Reflection.Emit so I assume IronRuby would be the same, although I'm
not entirely sure what DLR means, I'll try and look it up a bit later, but
research on my phone is slow and laborious (still no internet here).

Thanks
Nistur

On Jun 19, 2009 9:49 PM, "Gary Short" <gary at garyshort.org> wrote:

My advice would be to use something that runs on the DLR, something
like IronRuby.

Sent from my iPhone

On 19 Jun 2009, at 18:30, Nistur <nistur at googlemail.com> wrote: > Hey, I
know this isn't necessari...
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