[Gllug] On Linux desktops...
David Damerell
damerell at chiark.greenend.org.uk
Thu Oct 18 11:19:08 UTC 2001
On Thursday, 18 Oct 2001, Paul Brazier wrote:
>>>>Which is sufficient. Text, not graphics, hence not graphical.
>>>In terms of semiotics isn't text just a special case of graphics?
>>In terms of computing, you know what the words mean just as well as
>>everyone else does. Let's not get caught in semantic quibbles.
>I think it is a fundamental point, not just semantics.
>What about ascii art? Is that text or graphics? Or both?
That's kind of in between, clearly. We don't have to make everything
fit neatly into one of two boxes.
>One camp sees the big difference between 1D/2D, the other between
>ascii/pixels.
Wait a minute! I'm not saying I don't see a big difference between
line mode and screen mode - it's a very big difference, as any
roguelike player can tell you [1] - just that the words that describe
that difference are not 'GUI' and 'text mode'.
[1] curses was originally written as part of rogue.
--
David Damerell <damerell at chiark.greenend.org.uk> flcl?
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