[Gllug] Games Programming

Liam Delahunty ldelahunty at britstream.com
Tue Sep 24 16:07:58 UTC 2002


Harry Jackson wrote:

<quote>
Can anyone recommend any decent resources for games programming
particularly vectors, matrices and BSP trees. I would like something
that would give me a decent steer to write some basic graphics in c++.
I have found plenty of the above but I am already fairly confident with
calculating vectors etc but would like a tutorial on how to apply it to
a game (if there is such a thing). Any pointers appreciated.
</quote>

Harry,

I have a book mentioned here: http://www.dmill.com/about/staff/sawyer.html
if your any where near the west end feel free to pop around and borrow it,
but I expect it and all its references are _well_ out of date (published in
1996, before Quake!)

http://www.opengl.org/developers/code/bspfaq/ The resources might be useful
and see item 24.
http://www.opengl.org/developers/code/bspfaq/#24.txt WHERE CAN YOU FIND
SAMPLE CODE AND RELATED ONLINE RESOURCES? (sic)


Kind regards,
Liam Delahunty
Mega Products Limited, 10-11 Moor Street, Soho, London W1D 5NF
t: 020 7434 4201/2 f: 0870 135 8412
http://www.liamdelahunty.com/ web/ design/
http://www.britstream.com/ Hosting/ Domain Names From UKP 7.50 p.a.


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