[Klug-general] OT .. Christmas Zombies

Brian Reay brian.reay at gmail.com
Sat Dec 20 00:10:18 UTC 2014


Run down by irate pensioner.
Run down by cleaning machine.
Encounter child throwing tantrum on the floor.
Select trolley with wonky wheels
Leave wallet/purse at home
Leave shopping list at home
Children disappear
Wife/Husband disappears


On Friday, 19 December 2014, Paul Lawrence <paul.z.lawrence at btinternet.com>
wrote:

> Just survived a trip to the supermarket. Had an idea for a Christmas game
> … just need a bunch of coders …
>
> This FPS game sets you in charge of a trolley in a seek-and-find being
> attacked by fellow seekers (zombies) who act unpredictably
> (swerve/stop/reverse/block) along with the really dangerous supermarket
> staff stackers and shoppers with their loaded trolleys. You start with
> certain energy .. with seeps away over time and lost on collisions or when
> you are blocked. Being blocked completely turns you into a zombie
> immediately. Some aisles also absorb your energy more than others … the
> card aisle? Customer service? Long check-out queues.
>
> Can you complete your mission before your energy runs out and you become a
> zombie?
>
> Other ideas ….
> Recharge energy in cafe
> Recharge by clearing packaging in aisles
> Recharge by getting items off high shelves for other shoppers ..
> Use of self service checkout has a random element for success and recharge
> energy or failure and lose all energy.
> Out of stock items cause you to lose energy faster
>
>  Thoughts … ?
>
> Paul
>


-- 
*Brian Reay*
www.g8osn.net
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