[Preston] Framebuffer + Nvidia

Guy Heatley preston at mailman.lug.org.uk
Mon Jan 6 21:52:56 2003


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Excuse my ignorance, but what does framebuffering actually do? Last time I 
compiled a kernel I (2.4.18) I included support for it with my graphics card. 
It was marked 'experimental'. I have since noticed absolutely no difference 
in the graphics performance at all. (I was actually hoping to get Quake II to 
work in Open GL mode, which it still doesn't. I believe this is a bug in 
nVidias OpenGL support, although GL screensavers seem to work.) My card has 
the Riva TNT2 ultra chipset and I (shamefully) compiled the proprietory 
nVidia drivers. I also get a nVidia logo splash screen when I start X. How 
embarassing.

Anyway, is there some program I could run to test framebuffering, or is there 
some piece of software that would perform differently with it?

Best regards,

- -- 
Guy

This message is signed using Gnu Privacy Guard!
Why? - Because I can.

Download my GPG public key from:
http://www.keyserver.net

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see http://www.gnupg.org

iD8DBQE+GfnCgB6JZl9vIq0RAnDoAJ4oRi6rjl/CfsZ76hW6cbkTWa6d8QCdFy2L
iQs6rr3fPP02P2rjiypPLk8=
=O9eq
-----END PGP SIGNATURE-----