[Gllug] cross platform development (C++)
Sean Burlington
sean at uncertainty.org.uk
Tue Jun 18 19:27:10 UTC 2002
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looks like I'm going to be doing an MSc starting in October
the down side is that they only use MS Windows - and I only use Gnu/Linux
I'm used to programming for Linux webservers in Perl/PHP, so I've been trying
to get a head start on my C++ - and find out about the cross platform issues
I'm going to run into.
what I really want to do is compile one set of sources to produce executables
for each of Windows and Linux (preferably Mac OS too)
I'd like to be able to do this for GUI stuff as well as console ...
having looked around this looks non-trivial
I'm not really clear on how to compile a Windows execuatable on a Linux host
( http://www.mingw.org/index.shtml - seems to be a starting point )
and GUI stuff seems even trickier
Qt is nice but the Windows/Mac license isn't (and it looks like you have to do
the compile on the right platform anyway)
GTK seems ugly, C based and again I'm not sure if I have to use Win host for
Win output (but it is Gnu)
Mozilla XUL looks interesting (it *looks* like it can be used for creating
UI's for random applications) but it's new and lacking in documentation.
advice anyone...
- --
Sean
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