[Herts] blender uv mapping tutorial
local.linux
local.linux at jumpstation.co.uk
Fri Jul 11 20:57:18 BST 2008
hi,
I tried out the tutorial and was pleasantly surprised how easy it was and how
well it worked. So thanks for putting that together.
But the "unwrapped" cylinders side was wonky, only a little bit and I am sure
I could have manually corrected it. Which seems odd as the cylinder had been
added after creating a new scene and deleting the default cube.
I scribbled on the exported map with the gimp "use gradient" brush and was
very pleased with the result.
You have opened a whole new blendery world to me.
Maybe you could do a Materials and Textures talk next month ?
Rob
On Tuesday 17 June 2008, David Honour wrote:
> Ok, here we go, it's really short and probabally awful, but, I
> bothered to make it so here it is.
>
> http://www.mediafire.com/?xyjymxxdfmx
>
> I tried to send the file direct to the list but i don't think it liked
> that. (On that could we get an error if it thinks its too big, instead
> of nothing?)
>
> Anyhoo, enjoy (possibly);
> David
>
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