[Klug-general] Linux Sound Programming

Karl Lattimer karl at qdh.org.uk
Sun Mar 21 11:37:16 UTC 2010


> Well maybe you should think before responding to something that I didn't 
> say?

You said it looks like it was developed in a potting shed - not
responding to what you didn't say, I'm responding to what you did say.

You couldn't write anything better, or probably /anything/ so it's time
to sit down and shut up.

> Anyway, it seems like lots of people are bashing pulseaudio from what 
> you say, that's never a good sign ;)

As I said, the early development was shaky, made even more shaky by
idiots constantly filing irrelevant bug reports and public criticism
which had to be responded to.

> 
> Heh, bickering and flames are everywhere, all you need to do is go to 
> some OSS/Linux news site and read. Didn't Alan Cox recently walk away 
> after some flare up with Linus?

Who cares about the infrequent odd little argument, the vast majority of
this work gets resolved properly, professionally.

> > Hmm, you miss the point here, developers are informed about it, users
> > don't care, users shouldn't need to care, developers should. If you're
> > not a developer then simply put your opinion doesn't really matter that
> > much.
> 
> It's so nice to see that the opinion that kept linux in the dark ages is 
> still prevalent

Don't you read? It's not about developers not caring about users, it's
about the fact that users shouldn't need to care about it, the
developers do the caring so users don't have to. If you're not a
developer and want to try and tell people how to do what they do, then
you should simply sit down and shut up. 

This isn't an opinion that keeps linux in the dark ages, it's the
opinion which is responsible for the rise of the linux desktop to where
it is today, especially GNOME.

K,

P.S. if you're going to continue with brash bad logic in order to try
and 'win' this debate you're even more arrogant than you appear to be.




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